OSPFv3 Packet Format

Open Shortest Path First (OSPF) for IPv6 packets are encapsulated into IPv6 packets. The OSPFv3 protocol number is 89. OSPFv3 packets are classified into the following types:

Packet Header Format

The five types of OSPFv3 packets have the same packet header format. The length of an OSPFv3 packet header is 16 bytes. Figure 1 shows an OSPFv3 packet header.

Figure 1 OSPFv3 packet header
Table 1 Packet header fields

Field

Length

Description

Version

8 bits

OSPF version number. For OSPFv3, the value is 3.

Type

8 bits

OSPFv3 packet type. The values are as follows:

  • 1: Hello packet

  • 2: DD packet

  • 3: LSR packet

  • 4: LSU packet

  • 5: LSAck packet

Packet length

16 bits

Length of the OSPFv3 packet containing the packet header, in bytes.

Router ID

32 bits

ID of the router that sends the OSPFv3 packet.

Area ID

32 bits

ID of the area to which the router that sends the OSPFv3 packet belongs.

Checksum

16 bits

Checksum of the OSPFv3 packet that does not contain the Authentication field.

Instance ID

8 bits

ID of an OSPFv3 instance.

0

8 bits

Reserved fields.

Hello Packet

Hello packets are commonly used packets, which are periodically sent on OSPFv3 interfaces to establish and maintain neighbor relationships. A Hello packet includes information about the designated router (DR), backup designated router (BDR), timers, and known neighbors. Figure 2 shows the format of a Hello packet.

Figure 2 Format of a Hello packet
Table 2 Hello packet fields

Field

Length

Description

Interface ID

32 bits

ID of the interface that sends the Hello packets.

Rtr Priority

8 bits

DR priority. The default value is 1.

NOTE:

If the DR priority of a router interface is set to 0, the interface cannot participate in a DR or BDR election.

Options

24 bits

The values are as follows:

  • E: Type 5 link state advertisements (LSAs) are flooded.

  • MC: IP multicast packets are forwarded.

  • N/P: Type 7 LSAs are processed.

  • DC: On-demand links are processed.

HelloInterval

16 bits

Interval at which Hello packets are sent.

RouterDeadInterval

16 bits

Dead interval. If a router does not receive any Hello packets from its neighbors within a specified dead interval, the neighbors are considered Down.

Designated Router ID

32 bits

Router ID of the DR.

Backup Designated Router ID

32 bits

Router ID of the BDR.

Neighbor ID

32 bits

Router ID of the neighbor.

Table 3 lists the address types, interval types, and default intervals used when Hello packets are transmitted on different networks.

Table 3 Hello packet characteristics for various network types

Network Type

Address Type

Interval Type

Default Interval

Broadcast

Multicast address

HelloInterval

10 seconds

Non-broadcast multiple access (NBMA)

Unicast address

  • HelloInterval for the DR, BDR, and router that can become a DR

  • PollInterval for the case when neighbors become Down and HelloInterval for other cases

30 seconds for HelloInterval

120 seconds for PollInterval

Point-to-point (P2P)

Multicast address

HelloInterval

10 seconds

Point-to-multipoint (P2MP)

Multicast address

HelloInterval

30 seconds

To establish neighbor relationships between routers on the same network segment, you must set the same HelloInterval, PollInterval, and RouterDeadInterval values for the routers. PollInterval applies only to NBMA networks.

DD Packet

During an adjacency initialization, two routers use DD packets to describe their own link state databases (LSDBs) for LSDB synchronization. A DD packet contains the header of each LSA in an LSDB. An LSA header uniquely identifies an LSA. The LSA header occupies only a small portion of the LSA, which reduces the amount of traffic transmitted between routers. A neighbor can use the LSA header to check whether it already has the LSA. When two routers exchange DD packets, one functions as the master and the other functions as the slave. The master defines a start sequence number. The master increases the sequence number by one each time it sends a DD packet. After the slave receives a DD packet, it uses the sequence number carried in the DD packet for acknowledgment.

Figure 3 shows the format of a DD packet.

Figure 3 Format of a DD packet
Table 4 DD packet fields

Field

Length

Description

Options

24 bits

The values are as follows:

  • E: Type 5 LSAs are flooded.

  • MC: IP multicast packets are forwarded.

  • N/P: Type 7 LSAs are processed.

  • DC: On-demand links are processed.

Interface MTU

16 bits

Maximum length of the DD packet sent by the interface with packet fragmentation disabled.

I

1 bit

If the DD packet is the first packet among multiple consecutive DD packets sent by a router, this field is set to 1. In other cases, this field is set to 0.

M (More)

1 bit

If the DD packet is the last packet among multiple consecutive DD packets sent by a router, this field is set to 0. In other cases, this field is set to 1.

M/S (Master/Slave)

1 bit

When two routers exchange DD packets, they negotiate a master/slave relationship. The router with a larger router ID becomes the master. If this field is set to 1, the DD packet is sent by the master.

DD sequence number

32 bits

Sequence number of the DD packet. The master and slave use the sequence number to ensure that DD packets are correctly transmitted.

LSA Headers

-

LSA header information included in the DD packet.

LSR Packet

After two routers exchange DD packets, they send LSR packets to request each other's LSAs. The LSR packets contain the summaries of the requested LSAs. Figure 4 shows the format of an LSR packet.

Figure 4 Format of an LSR packet
Table 5 LSR packet fields

Field

Length

Description

LS type

16 bits

Type of the LSA

Link State ID

32 bits

This field together with the LS type field describes an LSA in an AS.

Advertising Router

32 bits

Router ID of the router that generates the LSA.

The LS type, Link State ID, and Advertising Router fields can uniquely identify an LSA. If two LSAs have the same LS type, Link State ID, and Advertising Router fields, a router uses the LS sequence number, LS checksum, and LS age fields to obtain a required LSA.

LSU Packet

A router uses an LSU packet to transmit LSAs requested by its neighbors or to flood its own updated LSAs. The LSU packet contains a set of LSAs. For multicast and broadcast networks, LSU packets are multicast to flood LSAs. To ensure reliable LSA flooding, a router uses an LSAck packet to acknowledge the LSAs contained in an LSU packet that is received from a neighbor. If an LSA fails to be acknowledged, the router retransmits the LSA to the neighbor. Figure 5 shows the format of an LSU packet.

Figure 5 Format of an LSU packet
Table 6 LSU packet field

Field

Length

Description

Number of LSAs

32 bits

Number of LSAs contained in the LSU packet

LSAck Packet

A router uses an LSAck packet to acknowledge the LSAs contained in a received LSU packet. The LSAs can be acknowledged using LSA headers. LSAck packets can be transmitted over different links in unicast or multicast mode. Figure 6 shows the format of an LSAck packet.

Figure 6 Format of an LSAck packet
Table 7 LSAck packet field

Field

Length

Description

LSAs Headers

Determined by the header length of the LSA to be acknowledged.

This field is used to acknowledge an LSA.

Copyright © Huawei Technologies Co., Ltd.
Copyright © Huawei Technologies Co., Ltd.
< Previous topic Next topic >